Karl Kapp – Gamification of Learning

Karl Kapp – Gamification of Learning

Digital Download: You will receive a download link via your order email after successful payment.

In this course, professor, instructional game designer, and author Karl Kapp lays the foundations of the theory, provides examples of gamification in three real-world learning scenarios, and breaks down the dynamics of gamification (aka what makes games fun!): escape, collection, discovery, pattern recognition, and other risk/reward activities…

Original price was: $30.00.Current price is: $14.00.

53% Off

Secure Payments

Pay with the worlds payment methods.

Discount Available

Covers payment and purchase gifts.

100% Money-Back Guarantee

Need Help?

(484) 414-5835

Share Our Wines With Your Friends & Family

Description

Gamification of Learning

By: Karl Kapp.

This is the length of the story. 2h 16m

It was released. Oct 9, 2014).

Description:

Gamification is an underutilized element in instructional design, but it’s crucial to engaging today’s learners and enabling content mastery. In this course, professor, instructional game designer, and author Karl Kapp lays the foundations of the theory, provides examples of gamification in three real-world learning scenarios, and breaks down the dynamics of gamification (aka what makes games fun!): escape, collection, discovery, pattern recognition, and other risk/reward activities. Plus, learn to put the different elements of gamification—from setting goals to providing multidimensional feedback and leveling up—to work for your classroom. If you don’t have experience gaming, don’t worry. Professor Kapp focuses on gamification as a design sensibility, making the principles clear to gamers and nongamers alike.

Topics include:

  • Exploring games, gamification, and simulations
  • Content gamification vs. structural gamification
  • Seeing gamification in action
  • Scaffolding
  • Capitalizing on intrinsic and extrinsic motivation
  • Collecting, acquiring, and allocating resources
  • Constructing and creating
  • Setting up rules
  • Providing feedback
  • Telling a story
  • Thinking like a game designer

Contents:

The introduction is about something.

1. Gamification is explored.

2. Three case studies of Gamification in Action.

3. There is a theory behind the practice.

4. Gamification is a field.

5. There are elements of Gamification.

6. Gamification is being implemented.

Conclusion

Author:

Karl M. Kapp is an expert on the convergence of games, learning, and technology.

Karl is an award-winning professor of instructional technology at Bloomsburg University, and he received his doctorate of education in instructional design from the University of Pittsburgh.

Karl consults with learning technology companies and advises Fortune 500 companies on the use of game-based strategies for transferring knowledge to employees. Karl has worked on several serious games and Gamification projects. He is a board member of several start-up companies and co-principle investigator on two National Science Foundation grants.

The best-selling learning book was written by Karl. Gamification of learning and instruction. The how-to book accompanies it. Practice Theory is related to the Gamification of Learning and Instruction Fieldbook. .

As a grant writer, Karl has written grants worth millions of dollars, acting as both an individual lead grant writer and as part of a collaborative writing team working together to create a winning submission. Federal agencies, state agencies, universities, foundations and corporations have funded him.

Karl has published articles. Training. ATD’s. T&D. , Knowledge management. , There is distance learning. , It’s called pharmavoICE. , Forbes Online. , There is a website called Mashable. , The Huffington Post. He has appeared on television and radio programs about his work with learning, technology, and game-based design. He is a frequent keynote speaker, a workshop leader, and a consultant. He is known as a Rock Star of e learning. There is a magazine called eLearn. In 2007, I was named one of the top 20 most influential training professionals.

Get Download Karl Kapp – Gamification of Learning at nextskillup.com today!

Salepage: https://www.linkedin.com/learning/gamification-of-learning?trk=learning-serp_learning-search-card_search-card&upsellOrderOrigin=learning-course_learning-search-bar_search-submit
Archive: https://archive.ph/wip/f3S5v

Delivery Method

– After your purchase, you’ll see a View your orders link which goes to the Downloads page. Here, you can download all the files associated with your order.
– Downloads are available once your payment is confirmed, we’ll also send you a download notification email separate from any transaction notification emails you receive from nextskillup.com.
– Since it is a digital copy, our suggestion is to download and save it to your hard drive. In case the link is broken for any reason, please contact us and we will resend the new download link.
– If you cannot find the download link, please don’t worry about that. We will update and notify you as soon as possible at 8:00 AM – 8:00 PM (UTC 8).

Thank You For Shopping With Us!

Reviews

There are no reviews yet.

Be the first to review “Karl Kapp – Gamification of Learning”

Your email address will not be published. Required fields are marked *

OUR BEST COLLECTION OF COURSES AND BOOKS

Hot Popular Books/Courses ?